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Dash Attack: A baseball slide, similar to Mario's own Dash Attack.Floor Attack: Swings the Keyblade around him while spinning.Edge Attack: Thrusts the Keyblade while getting up.Pummel: Bashes the opponent with the hilt of the Keyblade.
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Grab: Grabs the enemy with his free hand, while holding on to the Keyblade with another.A downward swing of the Keyblade, followed by a forward thrust, and then a wide swing away from the opponent. In addition to this, he is one of the lightest fighters in the game, surpassing characters like Isabelle and Young Link.Also true to his home series' gameplay as well as his namesake, Sora is a very floaty and airy character, possessing very high jumps with slow descents.Its damage and launch power is dependent on how many strikes are dealt for example, if Sora only attacks with the first hit of the combo, it will simply launch them forward a small distance but if Sora deals only the first two strikes of the combo, the opponent will stay in place as if they have been hit by a weak attack.The combo can be stopped midway by simply shortening the number of button presses, allowing a cancel into another move. This is meant to emulate a gameplay element from the original games, where all of Sora's Keyblade attacks are all 3-Hit Combos after pressing the X button repeatedly. Much like Bayonetta, Sora's Jab, Side Tilt, Neutral Aerial, and Forward Aerial are 3-Hit Combos, performed by hitting the Attack button three times or holding it.Sora's playstyle evokes the one developed for the first Kingdom Hearts, retaining its simplistic combo and magic systems, as well as his wide array of mobility options.2 Classic Mode: The Light That Clears the Darkness.
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